AI Insights · Timothy · March 2022
Top 5 Season Pass Games Performance in Norway, Q1 2022
In Q1 2022, the top 5 season pass games in Norway saw varied performance in terms of downloads, revenue, and active users. Check out the detailed trends for each game.
In Q1 2022, the top 5 season pass games in Norway demonstrated diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.
Hay Day from Supercell saw a notable increase in weekly revenue, peaking at approximately $110K in the last week of January. Downloads showed a downward trend, starting from around 3.7K in early January and declining to about 3K by the end of March. Active users, however, experienced significant growth, rising from 116K at the start of January to a peak of nearly 374K in early March, before slightly declining to 344K by the end of the quarter.
Subway Surfers by Sybo Games ApS exhibited consistent revenue throughout the quarter, with a slight peak of approximately $1.1K in the last week of March. Downloads fluctuated, starting at around 5.9K at the end of December, dipping to about 3.4K in early January, and then rising again to nearly 5.7K by the end of March. Active users showed a steady increase from around 55K in early January to 72K in late March.
Psyonix LLC's Rocket League Sideswipe had no reported revenue during this period. Downloads experienced a significant drop, starting from about 7.7K at the end of December and falling to just over 600 by the end of March. Active users mirrored this trend, decreasing from approximately 49K to 19K over the same period.
Fishdom from Playrix maintained a relatively stable weekly revenue, averaging around $37K throughout the quarter. Downloads varied, peaking at 5.4K in late March after a low of approximately 2.4K in early January. Active users remained fairly constant, starting at 18K and ending the quarter with around 20K.
Race Master 3D - Car Racing by SayGames LTD experienced declining downloads, starting from about 6K in late December and dropping to approximately 1.2K by the end of March. Revenue peaked at around $1.1K in early February but saw a general decline throughout the quarter. Active users decreased from nearly 16K at the end of December to around 8.5K by late March.
For further insights and detailed data, visit Sensor Tower.